main:maya-scripts
OVERVIEW
One thing I like to program is tools. I think it is very interesting to try to find the best way to solve a problem and do it in an easy way for the user. Some time ago I wanted to learn how to create Maya plugins, so, better than do useless examples, I asked my coworker and friend Cristina (she was the lead animator at Tequila Works) what utilities don’t present in Maya that she needed. And after some time learning Maya’s API and Python, this is the result:




In the following example, you can see an animation of a bouncing ball. Little spheres show the frames and the four cubes define the keyframes. When you move these keys, the curve and animation are modified.

